Sunday, October 3, 2010
I've recently been trying some experiments using stack filtering to create movies. This particular example stackfilters the spatially aligned siggraph 2010 portrait virus paintings with a series of different temporal image processing operations in Studio Artist 4.
Here's a link to the full size video on my vimeo site. If you search on the stackfilter tag there you can check out other examples of constructing animations based on stack filtering effects.
Friday, October 1, 2010
I've got 2 mutations here, the first based on the spatially normalized self portraits and the second on the original self portrait stack. A temporal slit scan through the entire portrait stack was used for both examples. Note how the normalization makes a big difference to get feature coherence in the final output for this kind of processing.
Thursday, September 30, 2010
Wednesday, September 29, 2010
Tuesday, September 28, 2010
Monday, September 27, 2010
Sunday, September 26, 2010
We're going to switch gears for awhile and use the original self portrait stack as opposed to the spatially normalized self portrait stack. This portrait was generated with a paint action sequence that auto draws the eyes and mouth of every portrait in the input stack.
So it's an example of using a repetitive process encoded in a PASeq. All of the processing is done automatically, including the face feature detection. The diversity of the original portrait set is desired for this kind of processing (as opposed to the set of previous examples where it was desirable for the painted facial features to be spatially normalized.